The game focuses on the British forces that went to war with German and Italian forces in a battle similar to World War Two, which incorporates the Battle of Rotterdam, the Northern African campaign, and the occupation of Norway. As a player, you have to assume that it is 1942 and you are in the middle of the second world war. Players take part in large-scale sea, land, and air battles. This way it's questionable if a bot was being used but if you watch closely you'll see some things that doesn't add up to it being 100% skill of the player.Battlefield 5 is an upcoming World War II first-person shooter game. I believe it's a bot customized to only help so much, monitoring where targets are relative to the player/weapon's orientation to target(s) and assisting as needed. All he had to do was gauge/estimate where the opponent's head would be roughly and just unload, enough lead sprayed in that area was sure to score a hit or two at least.Īs I kept watched the vid he was getting some nice shots in BUT the weapon's sights were just getting on target too quickly, not instantly but way faster than I'd believe possible, esp as consistently as it was being done. The headshot with the pistol at close range (0:57) isn't far-fetched because that was a short to point-blank ranged series of shots with the opponent coming up the steps, emptying the clip more or less. The sights of the rifle at the beginning of the vid were snapping right onto distant targets and that's what suggests a bot in use to me. In one instance I noted how smoothly the rifle sight was able to track a target at a distance, was right on the money with the opponent's movement as if it were "Locked On" and the way it followed with 0 wobble/variation just screams bot to me, this being observed within the first 30 seconds of the vid (0:20). I did note this player is rather good anyway but the thing I was seeing that suggested a bot was as said, it's not easy at all to put the sights onto a target at long range quickly and hold it there long enough to get an accurate shot. The way the rifle sight just snaps to target in the beginning of the vid with longer distance shots suggests a bot to me, with medium to shorter distance shots it "Seems" normal. If he's using a bot I believe it's configured to work on longer shots (Distance) but not be active when a target is closer, as in limited assist. On a side note, Purecain I thought I recognized you in my squad the other day. I usually play on servers with around 40 ping, but in at least one case I ended up joining someone in a server where my ping averaged 115, and I didn't notice a difference until over halfway through a round.ĭICE has a lot of back end issues to solve, and while I'm enjoying the game I hope they hurry, or the community may just get fed up and stop playing.Īs to the video, It is suspicious in a few places, but as much desync as the game currently has especially with animations (seriously, they are so bugged has anyone else seen the player models with pterodactyl arms yet?) I would personally assume it was legit. There are a lot of aspects to this problem, and the severity of the issue varies from server to server, seemingly independent of my listed ping. I die behind cover or around corners constantly, and often within just a couple of frames. The netcode in BF5 is pretty bad, similar to the early days of BF4, lots of hit lag and poor hit representation. I can honestly say that in the almost 50 hours I have not come across a single instance where I was confident hacks were at play. Second, the vast majority of players are not hacking. First, inadequate anti-cheat is a known and acknowledged issue with BF5, there are hackers.
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